dance and fun? For fun or games to be welcome, they must convey an echo of workaday life. On the other hand, a man or society without games is one sunk in the zombie trance of the automation. Art and games enable us to stand aside from the material pressures of routine and convention, observing and questioning. Games as popular art forms offer to all an immediate means of participation in the full life of a society, such as no single role or job can offer to any man. Hence the contradiction in “professional” sport. When the games door opening into the free life leads into a merely specialist job, everybody senses an incongruity. The games of a people reveal a great deal about them. Games are a sort of artificial paradise like Disneyland, or some Utopian vision by which we interpret and complete the meaning of our daily lives. In games we devise means of nonspecialized